Unified World Loop
Stay in one simulation while switching between driving, walking, drone, and rocket.
On-foot exploration with live teammate presence, mode HUD, and build controls in-session.
Drive through obstacle-filled lanes while synced to the same room and player context.
Low-altitude drone camera with AGL telemetry for tactical aerial visibility during shared play.
High-altitude drone mode with full city coverage and live HUD telemetry.
Rocket traversal in a solar-system scene with moon targeting and flight metrics.
Switch from vehicle to on-foot exploration directly on lunar terrain.
Minecraft-style block placement for custom structures and world experimentation.
Third-person car handling through dense urban blocks and road networks.
Low-gravity vehicle traversal tuned for stable traction on lunar surfaces.
Coastal city flyovers with broad terrain visibility and persistent map context.
Aerial lunar scans with crater visibility and navigation overlays.
Timed challenge mode where rooftops and buildings are painted as objectives.
Place location-linked memories with quick actions for review and cleanup.
Dynamic pursuit encounters while driving through the city.
Clear in-game fail screens with immediate retry flow.
Stay in one simulation while switching between driving, walking, drone, and rocket.
OSM-backed roads, POIs, and adaptive terrain detail for large-scale traversal.
Timed red-flower challenge with leaderboard storage and repeatable starts.
Drop location-based notes and flowers as part of your exploration trail.
Dual-pad touch controls for small screens with mode-specific action bindings.
All core gameplay is free. Optional monthly donations help a solo developer keep shipping updates.
Yes. The runtime includes mobile controls, but desktop is recommended for highest visual quality and smoother frame pacing.
The app adapts LOD dynamically. Larger cities and space transitions still perform best on modern desktop GPUs.
Yes. Multiplayer is free for any signed-in account. Donations are optional and only help sustain development.
OpenStreetMap contributors (ODbL), with additional optional provider APIs configured by the user.